I’m not a huge fan of The Mummy movies; I haven’t seen the new movie and I don’t intend to. Despite that, I’ve been looking forward to checking out The Mummy Demastered practically since it was announced. Wayforward is a great developer and I am a huge fan of run-’n-gun games, so I was rather […]
Our Two Credits
My Two Credits: Claybook (Impressions)
There have been a number of claymation games over the year—which I’ve been rather happy about, as I’ve always liked the claymation aesthetic—but I don’t think that I’ve ever seen a game quite like Claybook. In Claybook, the entire world is part of a clay diorama that is sitting on a table in someone’s house. […]
My Two Credits: Wulverblade (Impressions)
I’m a fan of old-school arcade-style beat-’em-ups, but it’s rare that we get new entries in the genre. Every now and then, a new game claiming to recapture the spirit of the beat-’em-ups of days gone by will appear, but most largely fail in this goal. When I first discovered Wulverblade, I immediately made a […]
My Two Credits: Yono And The Celestial Elephants
Every thousand years or so, an elephant is born from the stars and placed on the earth as a sort of protector and keeper of the peace. You are Yono, the latest in the this line of noble creatures, but there’s a small problem: you’re young, inexperienced, and have no idea how this whole elephant […]
My Two Credits: Ninja Shodown (Nintendo Switch)
Many games over the years have attempted to provide players with the experience of being the stereotypical ninja, dashing around at high speeds, performing acrobatics, running up walls, and deftly taking out your opponents before they have a chance to react. Few games have truly achieved this goal, but there is still the odd game […]
My Two Credits: Touhou Kobuto V: Burst Battle (Nintendo Switch)
Touhou Kobuto was originally released by developer CUBETYPE as a PC-exclusive third-party Touhou game back in 2010. The bullet hell shmup/fighting game hybrid was later revamped, renamed Touhou Kobuto V: Burst Battle, and released on PlayStation 4 last year alongside the wonderful ARPG Touhou: Scarlet Curiosity and CUBETYPE’s own Senko no Ronde-like third-party Touhou game […]
My Two Credits: Earth Atlantis (Impressions)
What if the climate shifted for the worse and the earth was submerged in water? What if machines began to take on the form of marine life and terrorize the few humans that remained? Earth Atlantis offers a potential answer to these questions, with the stage set for sometime after the end of the 21st […]
My Two Credits: Inversus Deluxe (Nintendo Switch)
A lot of the indie titles that are launching on Nintendo Switch now are games that I missed when they were originally released and Inversus Deluxe is no exception. The newly-expanded top-down shooter is a game that I actually hadn’t even heard of until I saw it on the Nintendo Switch eShop, where it launched […]
Some Thoughts On Soldam: Drop, Connect, Erase
Soldam was originally released by Jaleco as an arcade game back in 1992, an action-puzzle spin-off of another of the company’s arcade games, Rod Land. Released a year after its closest competitor Puyo Puyo, the game offered a fairly unique take on the action-puzzle genre, mixing in elements of Othello and unique restrictions that improved […]
Some Thoughts On The Escapists 2
Although I own The Escapists, I didn’t play much of it. It didn’t quite grip me. Given that, I had a vague idea of how The Escapists 2 would play going into it, but I ultimately was going in relatively blind. Perhaps unsurprisingly, this has led to the game taking me quite some time to […]